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Chess Weekly
Chess Weekly was a weekly chess magazine written by me, which had 22 issues from January to September 2004 (CW23 was started, but never finished). At first, it included only puzzles (whoever solved the most correctly won a chocolate bar of their choice), although later on, as the magazine evolved, it included a "Did you know?" chess fact (from issue 2 onwards), as well as other general information about chess, and eventually a non-chess page (from issue 10 onwards). This eventually grew, and included general facts, and in issue 13, '10 ways to know that you've been playing too much chess'!
Chess Weekly was, over the course of its history, handed to about 10 people, although the only ones to stay on for the long term were hiyawoffa, Leprechaun, Michael and Kyle Lynch.
Here are some pictures of the issues:
Issue 1
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This was the very first issue of Chess Weekly. It had only 4 pages (including the front cover) and contained only puzzles, and a page for the competitors to write their answers on.
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Issue 4
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This issue used a revised Knight (the previous one looked like a unicorn) and new front cover, as well as being coloured in the favourite colour of the relevant competitor (This was found to be more trouble than it was worth, and dropped in issue 6). It included 6 pages, including a MakeIt! feature and a guide to Kriegspiel, a game in which the players play chess without knowing where the opponent's pieces were.
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Issue 7
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This was the only issue to use the Arial font, an interim measure while I searched for a better font (I thought the Paris font used previously was nice, but looked too much like Café Mocha). The colours had, as already mentioned, been dropped in the previous issue.
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Issue 8
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I had found a font that I was happy with (Rockwell Central European) and I stuck with this font for 4 issues, however the structure and layout of Chess Weekly hadn't changed since issue 4, and wouldn't until issue 10.
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For this issue, I switched to the Rockwell (Western) font, and I was to remain with this until the end of Chess Weekly. By now, Chess Weekly had grown to 8 pages, a non-chess page and recommendations page being added in issue 10.
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Issue 16
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From this issue onwards, I started to improve the Chess Weekly graphics, adding the marble effect in this issue. I had also, for added interest, started inventing my own pieces from issue 15 onwards and putting them in my puzzles. The name 'A-war-dle-ar-dle-oo!' was just a little prank on one of the competitors.
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Issue 17
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This is the issue that I always remember - the chocolate edition. This issue was largely the same as all others, although the competitors were told about chocolate bars, how to buy chocolate etc., and the 'Did you know?' fact was about radioactive chocolate. This was also the last issue to use the black and white pieces from issue 1.
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Issue 18
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This issue was my first attempt to improve the pieces to the standard of the pieces to bring them up to the standard of the board - I switched white and back for two shades of brown, although these clashed too much with the board, and these were swapped for better pieces in issue 19. The coloured name was an attempt to reinstate some of the colour from issues 4 and 5.
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Issue 21
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The ultimate Chess Weekly. The pieces have a wooden texture to them, on a marbled board. The 5 puzzles cover a variety of chess disciplines, and there is a chess crossword in the non-chess page (suggested by Jacob) for the competitors to chew over. Louis McDermott was one of the 'one-off' competitors, of which there were three in this final printed issue (CW22 was a cyber-issue).
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